Creating a parallax scene
In order to create a parallax scene, go to GameObject > Thinkscroller > Parallax Scene. This will create all the necessary objects and components that you will need, with a setup similar to the example scenes. You may need to hit play to get the scene to render correctly.
Note: If you select an orthographic camera when running this menu command, Thinkscroller will use that camera as the parallax camera. Otherwise, it will search for an orthographic main camera - if none is found, it will create a new parallax camera.
You will also need to add a script that uses the function Parallax.Scroll in order to actually scroll. The example project contains two scrolling examples: Component > Thinkscroller Example Project > Constant Scroll and Component > Thinkscroller Example Project > Scroll With Transform - attach one of these to your camera.